Showing posts with label Enhancement. Show all posts
Showing posts with label Enhancement. Show all posts

Saturday, November 8, 2008

Can I keep him?

I took some time to enjoy the Argent Dawn offensive today. I don't like the crowds surrounding these kinds of events, and I usually steer clear of them when they are introduced, so this was really my first all out assault on the crystals. I started out the day by testing my new elemental spec in the Burning Steppes since I needed to see if it would be more fun than the ill-conceived hybrid build I tried yesterday. I managed to kill enough undead to damage the crystal, pick up various pairs of pants (2 plate, 1 leather, 1 mail), and almost convince myself that leveling elemental wouldn't be that bad. My priestly buddy offered to come help me with the elites. We quickly discovered that a holy priest who forgets to heal--thanks for fessing up on the corpse run, Mase, your bad indeed--and a spastic elemental shaman was a painful combination for disrupting the summoning rituals. So bad in fact, that I ended up hearthing and respeccing enhancement before we finished. That went better, even with two fellow alliance players griefing us. I managed to get enough shards to buy gloves, shoulders, a tabard, and a pocket pally. Also, I am now able to throw the book at someone in WoW as well as in court!


I think it's pretty clear that I'll be leveling with the aid of Maelstrom Weapon and Feral Spirit. Mase will just have to heal any instances we do; I'm not giving up my cuddly ghost wolves.

Confused...So Confused

I wish I could level my shaman to 80 by healing other people--after all I did it with my priest in TBC (/shudder)--but I don't think that it is feasible to torture myself for the sake of tradition. So I'm going to spend the weekend trying to determine which route I want to go as I level--the "I could heal if my priestly friend isn't around" route or the "just let me bash it 'till it's dead" route. I started off with a mix of the two tonight, and although I killed enough of the scourge invasion guys to get the Argent Dawn Tabard achievement, I don't think the indecisive route worked well at all. Things died, but they didn't die fast and it wasn't that much fun making them dead. And since I plan on making a lot of things dead starting next Thursday, I think it should be both fast and fun. Back to the drawing board...